Stroke Patients suffer from not having oxygen rich supply to the body which inturn leads to brain damage and proper foot movement. So to help them walk and increase brain activity we thought of using games instead of mundane excercises.
An arduino device with an accelerometer and bluetooth module communicates with the android device/PC to help move the character.
"Start thinking wellness not illness. So how do we reprogram your mind for growth?" - Stroke Patient Motivation
A lot of thought went into the games. Games that are vibrant and flashy will cause unwanted neural stimulus which will have a negative effect on the patients mental health. Hence the games were developed using the following key ideas:
- Challenging but not too challenging
- Visually pleasing to the eye
- Incorporating puzzles such that the foot is never idle and also utilizes the brain by confusing the patient
A motivational feedback was given at the end of each game. Since different patients play the game on the same device we had a signing up mechanism so that each patient can log in play. Each patient data is saved to a separate file. The game play data is saved such that the patient can start off from where they left.